The Transmutowns: Mercury

A quick-moving, cross-over fantasy featuring asexual protagonists, dangerous family secrets, and a cozy, magical town holding everything together.

Welcome to Mercury, Missouri, where the town moves, the danger doesn't always lurk in the shadows, and Merry Moon has a vampire problem.

When twenty-four-year-old Merry Moon moves in with her estranged mother, Gwyn, she expects simple, small-town life. She instead gets vampires, shifters, and magic. Gwyn hid a secret from her: Mercury is a Transmutown, a haven for the supernatural, and a beacon for danger.

Danger that shows up right away when vampires break into Gwyn's pawn shop—and trap Merry inside with no escape.

Content includes: Graphic violence, hostage situations, mind control

Read Chapters 1 - 3

Welcome to Mercury, Maine, where the town moves, the paladins aren't always righteous, and Bird Braddock is an oathbreaker.

Nine months ago, the paladin Bird severed his oath to his family, confident he'd broken free of their twisted and militaristic influence. He's built a new life in Mercury, but he's hiding the truth about his new oath: Bird has pledged his life to Roo, a caracal-shifter, without Roo's knowledge.

When Bird's sister arrives in town, he realizes that he hasn't escaped his past, and not even his friends are safe from his family's threat. Bird refuses to let his family destroy everything he's created, but he may have to break himself in the process.

Content includes: Attempted child abduction, graphic violence, suicidal thoughts

Read Chapters 1 - 3

Welcome to Mercury, where the town moves, the streets are paved with secrets, and Roo Raval is turning into a monsterous shifter.

Release date TBD